S_EdgeDetectFinds the edges within the source clip. Increase the Edge Smooth parameter for thicker edges. Select Mono or Chroma mode to show only edges in Luminance or Chroma.In the Sapphire Stylize effects submenu.
Inputs:
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Parameters:
-
Load Preset:
Push-button
.
Brings up the Preset Browser to browse all available presets for this effect.
-
Save Preset:
Push-button
.
Brings up the Preset Save dialog to save a preset for this effect.
-
Mode:
Popup menu, Default: RGB Edges
.
Selects between variations of the effect.
-
RGB Edges:
full color edges are found.
- Chroma Edges: luminance edges are ignored, and only the edges in the Source's chrominance are found. This option can sometimes be helpful for use with matte extraction.
- Mono Edges: finds the luminance edges only and gives a monochrome result.
- Chroma Edges: luminance edges are ignored, and only the edges in the Source's chrominance are found. This option can sometimes be helpful for use with matte extraction.
-
RGB Edges:
full color edges are found.
-
Mocha Project:
Default:
0,
Range:
0 or greater.
Brings up the Mocha window for tracking footage and generating masks.
-
Blur Mocha:
Default:
0,
Range:
0 or greater.
Blurs the Mocha Mask by this amount before using. This can be used to soften the edges or quantization artifacts of the mask, and smooth out the time displacements.
-
Mocha Opacity:
Default:
1,
Range:
0 to 1.
Controls the strength of the Mocha mask. Lower values reduce the intensity of the effect.
-
Invert Mocha:
Check-box, Default:
off.
If enabled, the black and white of the Mocha Mask are inverted before applying the effect.
-
Resize Mocha:
Default:
1,
Range:
0 to 2.
Scales the Mocha Mask. 1.0 is the original size.
-
Resize Rel X:
Default:
1,
Range:
0 to 2.
The relative horizontal size of the Mocha Mask.
-
Resize Rel Y:
Default:
1,
Range:
0 to 2.
The relative vertical size of the Mocha Mask.
-
Shift Mocha:
X & Y, Default:
[0 0],
Range:
any.
Offsets the position of the Mocha Mask.
-
Bypass Mocha:
Check-box, Default:
off.
Ignore the Mocha Mask and apply the effect to the entire source clip.
-
Show Mocha Only:
Check-box, Default:
off.
Bypass the effect and show the Mocha Mask itself.
-
Combine Masks:
Popup menu, Default: Union
.
Determines how to combine the Mocha Mask and Input Mask when both are supplied to the effect.
-
Union:
Uses the area covered by both masks together.
- Intersect: Uses the area that overlaps between the two masks.
- Mocha Only: Ignore the Input Mask and only use the Mocha Mask.
- Intersect: Uses the area that overlaps between the two masks.
-
Union:
Uses the area covered by both masks together.
-
Edge Smooth:
Default:
0.0224,
Range:
0 or greater.
Increase for thicker and smoother edges.
-
Subpixel Smooth:
Check-box, Default:
on.
Enables smoothing the edges by subpixel amounts. Use this for smoother animation of the Edge Smooth parameter.
-
Brightness:
Default:
1,
Range:
0 or greater.
Scales the brightness of the result.
-
Saturation:
Default:
1,
Range:
-2 to 10.
Scales the color saturation of the result. Increase for more intense colors. Set to 0 for monochrome.
-
Threshold:
Default:
0,
Range:
0 or greater.
Subtracts this value from the result. Increase to remove unwanted noise from minor edges.
-
Weight Red:
Default:
1,
Range:
0 or greater.
Scale the edges of the red source channel.
-
Weight Green:
Default:
1,
Range:
0 or greater.
Scale the edges of the green source channel.
-
Weight Blue:
Default:
1,
Range:
0 or greater.
Scale the edges of the blue source channel.
-
Opacity:
Popup menu, Default: Normal
.
Determines the method used for dealing with opacity/transparency.
-
All Opaque:
Use this option to render slightly faster when
the input image is fully opaque with no transparency (alpha=1).
- Normal: Process opacity normally.
- As Premult: Process as if the image is already in premultiplied form (colors have been scaled by opacity). This option also renders slightly faster than Normal mode, but the results will also be in premultiplied form, which is sometimes less correct.
- Normal: Process opacity normally.
-
All Opaque:
Use this option to render slightly faster when
the input image is fully opaque with no transparency (alpha=1).
-
Mask Use:
Popup menu, Default: Luma
.
Determines how the Mask input channels are used to make a monochrome mask.
-
Luma:
the luminance of the RGB channels is used.
- Alpha: only the Alpha channel is used.
- Alpha: only the Alpha channel is used.
-
Luma:
the luminance of the RGB channels is used.
-
Blur Mask:
Default:
0.05,
Range:
0 or greater.
Blurs the Matte input by this amount before using. This can provide a smoother transition between the matted and unmatted areas. It has no effect unless the Matte input is provided.
-
Invert Mask:
Check-box, Default:
off.
If on, inverts the Matte input so the effect is applied to areas where the Matte is black instead of white. This has no effect unless the Matte input is provided.
See Also:
-
EdgesInDirection
EdgeDetectDouble
EdgeColorize
BandPass
Sharpen
Emboss
Sapphire Plug-ins Introduction