S_FlickerMchMatteColorAdds color changes to the Source clip using the color changes from a second Match clip, in the areas specified by a Matte. To use this effect, select a frame where you want the Source color unchanged, and hit the Set Match Color button. When other frames are processed, the Source color will be scaled by the average Match color within the Matte, relative to the Match Color.In the Sapphire Time category.
Inputs:
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Parameters:
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Load Preset:
Push-button
.
Brings up the Preset Browser to browse all available presets for this effect.
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Save Preset:
Push-button
.
Brings up the Preset Save dialog to save a preset for this effect.
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Set Match Color:
Push-button
.
Pressing this button sets the Match Color parameter to the average Match clip color within the Matte at the current frame. It causes the output to equal the Source at this frame.
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Match Color:
Default rgb:
[0.5 0.5 0.5].
The average Match color in the Matte for which the Source input is unchanged.
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Matte Use:
Popup menu, Default: Luma
.
Determines how the Matte input channels are used to make a monochrome matte.
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Luma:
the luminance of the RGB channels is used.
- Alpha: only the Alpha channel is used, or if there is no valid Alpha channel the Red channel is used.
- Alpha: only the Alpha channel is used, or if there is no valid Alpha channel the Red channel is used.
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Luma:
the luminance of the RGB channels is used.
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Invert Matte:
Check-box, Default:
off.
If enabled, the black and white of the matte are inverted before use.
See Also:
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FlickerMatchMatte
FlickerRemove
FlickerRemoveColor
FlickerRemoveMatte
FlickerRmMatteColor
FlickerMatch
FlickerMatchColor
Flicker
Sapphire Plug-ins Introduction