S_GridGenerates a grid of lines and combines it with a background clip. Adjust the Latitude, Swing, and Roll parameters to rotate the grid on various axes, and adjust Shift and Z Dist to translate and zoom.In the Sapphire Render category.
Inputs:
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Parameters:
-
Load Preset:
Push-button
.
Brings up the Preset Browser to browse all available presets for this effect.
-
Save Preset:
Push-button
.
Brings up the Preset Save dialog to save a preset for this effect.
-
Mocha:
Default:
0,
Range:
0 or greater.
Brings up the Mocha window for tracking footage and generating masks.
-
Blur Mocha:
Default:
0,
Range:
0 or greater.
Blurs the Mocha Mask by this amount before using. This can be used to soften the edges or quantization artifacts of the mask, and smooth out the time displacements.
-
Mocha Opacity:
Default:
1,
Range:
0 to 1.
Controls the strength of the Mocha mask. Lower values reduce the intensity of the effect.
-
Invert Mocha:
Check-box, Default:
off.
If enabled, the black and white of the Mocha Mask are inverted before applying the effect.
-
Resize Mocha:
Default:
1,
Range:
0 to 2.
Scales the Mocha Mask. 1.0 is the original size.
-
Resize Rel X:
Default:
1,
Range:
0 to 2.
The relative horizontal size of the Mocha Mask.
-
Resize Rel Y:
Default:
1,
Range:
0 to 2.
The relative vertical size of the Mocha Mask.
-
Shift Mocha:
X & Y, Default:
[0 0],
Range:
any.
Offsets the position of the Mocha Mask.
-
Bypass Mocha:
Check-box, Default:
off.
Ignore the Mocha Mask and apply the effect to the entire source clip.
-
Show Mocha Only:
Check-box, Default:
off.
Bypass the effect and show the Mocha Mask itself.
-
Combine Masks:
Popup menu, Default: Union
.
Determines how to combine the Mocha Mask and Input Mask when both are supplied to the effect.
-
Union:
Uses the area covered by both masks together.
- Intersect: Uses the area that overlaps between the two masks.
- Mocha Only: Ignore the Input Mask and only use the Mocha Mask.
- Intersect: Uses the area that overlaps between the two masks.
-
Union:
Uses the area covered by both masks together.
-
Boxes:
X & Y, Integer, Default:
[24 16],
Range:
1 or greater.
The total number of grid cells in the horizontal and vertical directions.
-
Grid Size:
Default:
1,
Range:
0 or greater.
Scales the size of the grid object.
-
Grid Size X:
Default:
1,
Range:
0 or greater.
Scales the relative horizontal size of the grid.
-
Grid Size Y:
Default:
0.75,
Range:
0 or greater.
Scales the relative vertical size of the grid.
-
Shift:
X & Y, Default:
[0 0],
Range:
any.
Translates the grid by this amount.
-
Line Width:
Default:
1,
Range:
0 or greater.
Scales the thickness of all the grid lines.
-
H Line Rel Width:
Default:
1,
Range:
0 or greater.
Scales the relative thickness of the horizontal lines.
-
V Line Rel Width:
Default:
1,
Range:
0 or greater.
Scales the relative thickness of the vertical lines.
-
Major Line Spacing:
Integer, Default:
4,
Range:
0 or greater.
Thicker lines are drawn at each interval of this many lines. If zero, the major lines are disabled and all lines will be equal width.
-
Major Line Width:
Default:
2.5,
Range:
1 or greater.
The relative thickness of the major lines.
-
Brightness:
Default:
1,
Range:
0 or greater.
Scales the brightness of the grid color.
-
Color:
Default rgb:
[1 1 1].
The color of the grid.
-
Opacity:
Default:
1,
Range:
0 to 1.
The opacity of the grid. Lower values allow more background to show through.
-
Latitude:
Default:
0,
Range:
any.
Tilts the grid up or down by this many degrees.
-
Swing:
Default:
0,
Range:
any.
Rotation of the grid in counter-clockwise degrees in its initial frame.
-
Roll:
Default:
0,
Range:
any.
Tilts the grid from side to side, in counter-clockwise degrees. If Latitude is 0, the effects of Swing and Roll are the same.
-
Z Dist:
Default:
1,
Range:
0.01 or greater.
Scales the 'distance' of the grid. Values greater than 1.0 move it farther away and make it smaller. Values less then 1.0 move it closer and enlarge it.
-
Tele Lens Width:
Default:
1,
Range:
0.2 to 3.
The amount of lens telescoping. Increase to zoom in with less perspective, decrease for a wider viewing angle with more perspective.
-
Scale Background:
Default:
1,
Range:
0 or greater.
Scales the brightness of the source image before combining with the grid. If 0, the result will contain only the grid image over black.
-
Combine:
Popup menu, Default: Over
.
Determines how the grid is combined with the source image.
-
Over:
composites the grid over the source.
- Exclusion: combines the grid and the source with a difference operator.
- Exclusion: combines the grid and the source with a difference operator.
-
Over:
composites the grid over the source.
-
Mask Use:
Popup menu, Default: Luma
.
Determines how the Mask input channels are used to make a monochrome mask.
-
Luma:
the luminance of the RGB channels is used.
- Alpha: only the Alpha channel is used, or if there is no valid Alpha channel the Red channel is used.
- Alpha: only the Alpha channel is used, or if there is no valid Alpha channel the Red channel is used.
-
Luma:
the luminance of the RGB channels is used.
-
Blur Mask:
Default:
0.05,
Range:
0 or greater.
Blurs the Mask input by this amount before using. This can provide a smoother transition between the masked and unmasked areas. It has no effect unless the Mask input is provided.
-
Invert Mask:
Check-box, Default:
off.
If on, inverts the mask input so the effect is applied to areas where the Mask is black instead of white. This has no effect unless the Mask input is provided.