S_HalfToneGenerates a halftone version of the source clip using a black and white pattern of dots. Use the Smooth Source parameter to remove some details and make the dots more consistently round.In the Sapphire Stylize category.
Inputs:
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Parameters:
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Load Preset:
Push-button
.
Brings up the Preset Browser to browse all available presets for this effect.
-
Save Preset:
Push-button
.
Brings up the Preset Save dialog to save a preset for this effect.
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Mocha:
Default:
0,
Range:
0 or greater.
Brings up the Mocha window for tracking footage and generating masks.
-
Blur Mocha:
Default:
0,
Range:
0 or greater.
Blurs the Mocha Mask by this amount before using. This can be used to soften the edges or quantization artifacts of the mask, and smooth out the time displacements.
-
Mocha Opacity:
Default:
1,
Range:
0 to 1.
Controls the strength of the Mocha mask. Lower values reduce the intensity of the effect.
-
Invert Mocha:
Check-box, Default:
off.
If enabled, the black and white of the Mocha Mask are inverted before applying the effect.
-
Resize Mocha:
Default:
1,
Range:
0 to 2.
Scales the Mocha Mask. 1.0 is the original size.
-
Resize Rel X:
Default:
1,
Range:
0 to 2.
The relative horizontal size of the Mocha Mask.
-
Resize Rel Y:
Default:
1,
Range:
0 to 2.
The relative vertical size of the Mocha Mask.
-
Shift Mocha:
X & Y, Default:
[0 0],
Range:
any.
Offsets the position of the Mocha Mask.
-
Bypass Mocha:
Check-box, Default:
off.
Ignore the Mocha Mask and apply the effect to the entire source clip.
-
Show Mocha Only:
Check-box, Default:
off.
Bypass the effect and show the Mocha Mask itself.
-
Combine Masks:
Popup menu, Default: Union
.
Determines how to combine the Mocha Mask and Input Mask when both are supplied to the effect.
-
Union:
Uses the area covered by both masks together.
- Intersect: Uses the area that overlaps between the two masks.
- Mocha Only: Ignore the Input Mask and only use the Mocha Mask.
- Intersect: Uses the area that overlaps between the two masks.
-
Union:
Uses the area covered by both masks together.
-
Dots:
Popup menu, Default: Black
.
Selects the dots' color model.
-
Black:
dark dots are used on a bright background.
- White: bright dots are used on a dark background.
- White: bright dots are used on a dark background.
-
Black:
dark dots are used on a bright background.
-
Dots Angle:
Default:
30,
Range:
any.
The angle of the overall dots pattern, in counter-clockwise degrees.
-
Dots Frequency:
Default:
50,
Range:
0 or greater.
The frequency of the dots pattern. Increase for finer dots, decrease for larger dots.
-
Dots Rel Width:
Default:
1,
Range:
0.01 or greater.
The relative width of the dots. Increase for wider dots, decrease for taller ones.
-
Dots Sharpness:
Default:
4,
Range:
0 or greater.
Scales the sharpness of the edges of the dots.
-
Dots Lighten:
Default:
0,
Range:
any.
Increase to lighten the resulting dot pattern.
-
Smooth Source:
Default:
0,
Range:
0 or greater.
If positive, the source is blurred by this amount before the halftone is applied. This can be used to remove some detail in the dots and make them more consistently round.
-
Dots Shift:
X & Y, Default:
[0 0],
Range:
any.
The horizontal and vertical translation of the dots pattern
-
Color1:
Default rgb:
[1 1 1].
The 'bright' color to use for the dots pattern.
-
Color0:
Default rgb:
[0 0 0].
The 'dark' color to use for the dots pattern.
-
Mask Use:
Popup menu, Default: Luma
.
Determines how the Mask input channels are used to make a monochrome mask.
-
Luma:
the luminance of the RGB channels is used.
- Alpha: only the Alpha channel is used, or if there is no valid Alpha channel the Red channel is used.
- Alpha: only the Alpha channel is used, or if there is no valid Alpha channel the Red channel is used.
-
Luma:
the luminance of the RGB channels is used.
-
Blur Mask:
Default:
0.05,
Range:
0 or greater.
Blurs the Mask input by this amount before using. This can provide a smoother transition between the masked and unmasked areas. It has no effect unless the Mask input is provided.
-
Invert Mask:
Check-box, Default:
off.
If on, inverts the mask input so the effect is applied to areas where the Mask is black instead of white. This has no effect unless the Mask input is provided.
See Also:
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HalfToneColor
HalfToneRings
Etching
ScanLines
WipeDots
AutoPaint
Sketch
Mosaic
FlysEyeHex
JpegDamage
Sapphire Plug-ins Introduction