S_InvertInverts the colors of the source clip, so black becomes white, and white becomes black. This can optionally also invert luma, chroma, RGB and alpha channels independently and do some basic color correction on the inverted result.In the Sapphire Adjust category.
Inputs:
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Parameters:
-
Load Preset:
Push-button
.
Brings up the Preset Browser to browse all available presets for this effect.
-
Save Preset:
Push-button
.
Brings up the Preset Save dialog to save a preset for this effect.
-
Mocha:
Default:
0,
Range:
0 or greater.
Brings up the Mocha window for tracking footage and generating masks.
-
Blur Mocha:
Default:
0,
Range:
0 or greater.
Blurs the Mocha Mask by this amount before using. This can be used to soften the edges or quantization artifacts of the mask, and smooth out the time displacements.
-
Mocha Opacity:
Default:
1,
Range:
0 to 1.
Controls the strength of the Mocha mask. Lower values reduce the intensity of the effect.
-
Invert Mocha:
Check-box, Default:
off.
If enabled, the black and white of the Mocha Mask are inverted before applying the effect.
-
Resize Mocha:
Default:
1,
Range:
0 to 2.
Scales the Mocha Mask. 1.0 is the original size.
-
Resize Rel X:
Default:
1,
Range:
0 to 2.
The relative horizontal size of the Mocha Mask.
-
Resize Rel Y:
Default:
1,
Range:
0 to 2.
The relative vertical size of the Mocha Mask.
-
Shift Mocha:
X & Y, Default:
[0 0],
Range:
any.
Offsets the position of the Mocha Mask.
-
Bypass Mocha:
Check-box, Default:
off.
Ignore the Mocha Mask and apply the effect to the entire source clip.
-
Show Mocha Only:
Check-box, Default:
off.
Bypass the effect and show the Mocha Mask itself.
-
Combine Masks:
Popup menu, Default: Union
.
Determines how to combine the Mocha Mask and Input Mask when both are supplied to the effect.
-
Union:
Uses the area covered by both masks together.
- Intersect: Uses the area that overlaps between the two masks.
- Mocha Only: Ignore the Input Mask and only use the Mocha Mask.
- Intersect: Uses the area that overlaps between the two masks.
-
Union:
Uses the area covered by both masks together.
-
Invert Luma:
Check-box, Default:
on.
Inverts the brightness if this is enabled. Unselect to invert only the chroma.
-
Invert Chroma:
Check-box, Default:
on.
Inverts the chroma if this is enabled. Unselect to invert only the luma.
-
Invert Red:
Check-box, Default:
off.
Inverts the red channel if this is enabled. If Invert Luma/Chroma are also selected, the red channel is un-inverted.
-
Invert Green:
Check-box, Default:
off.
Inverts the green channel if this is enabled. If Invert Luma/Chroma are also selected, the green channel is un-inverted.
-
Invert Blue:
Check-box, Default:
off.
Inverts the blue channel if this is enabled. If Invert Luma/Chroma are also selected, the blue channel is un-inverted.
-
Invert Alpha:
Check-box, Default:
off.
Inverts the alpha channel if an alpha channel exists.
-
Remult By Alpha:
Check-box, Default:
on.
Scales the new RGB colors by the alpha channel if an alpha channel exists. This can prevent adding the inverted colors to transparent areas when compositing over a background clip.
-
Scale Lights:
Default:
1,
Range:
0 or greater.
Scales the result by this value. Increase for a brighter result.
-
Offset Darks:
Default:
0,
Range:
any.
Adds this gray value to the darker regions of the result. This can be negative to increase contrast.
-
Saturation:
Default:
1,
Range:
any.
Scales the chroma saturation of the result. If this is zero you will see only color from the tint colors.
-
Tint Lights:
Default rgb:
[1 1 1].
Scales the result by this color, thus tinting the lighter regions.
-
Tint Darks:
Default rgb:
[0 0 0].
Adds this color to the darker regions of the result. Set this to a dark red-orange color for a negative-film effect look.
-
Mask Use:
Popup menu, Default: Luma
.
Determines how the Mask input channels are used to make a monochrome mask.
-
Luma:
the luminance of the RGB channels is used.
- Alpha: only the Alpha channel is used, or if there is no valid Alpha channel the Red channel is used.
- Alpha: only the Alpha channel is used, or if there is no valid Alpha channel the Red channel is used.
-
Luma:
the luminance of the RGB channels is used.
-
Blur Mask:
Default:
0.05,
Range:
0 or greater.
Blurs the Mask input by this amount before using. This can provide a smoother transition between the masked and unmasked areas. It has no effect unless the Mask input is provided.
-
Invert Mask:
Check-box, Default:
off.
If on, inverts the mask input so the effect is applied to areas where the Mask is black instead of white. This has no effect unless the Mask input is provided.
See Also:
-
HueSatBright
Monochrome
ClampChroma
PseudoColor
DuoTone
TriTone
QuadTone
Tint
Threshold
Hotspots
Gamma
Solarize
ChannelSwitcher
ShowBadColors
Sapphire Plug-ins Introduction