S_WhipLash2D-only version of Swish3D, with optional Whip Out motion and RGB Split. Cuts between two input clips while performing 2D moves on each. During the transition the clips are transformed by the Rotate, Shift, and Scale parameters.In the Sapphire Transitions category.
Inputs:
|
|
Parameters:
-
Load Preset:
Push-button
.
Brings up the Preset Browser to browse all available presets for this effect.
-
Save Preset:
Push-button
.
Brings up the Preset Save dialog to save a preset for this effect.
-
Amount:
Default:
0,
Range:
0 to 1.
-
Motion Blur:
Default:
1,
Range:
0 or greater.
Scales the amount of motion blur to use.
-
Center:
X & Y, Default:
screen center.
The center position about which to scale or rotate.
-
Rotate:
Default:
0,
Range:
any.
Rotates by the specified angle in counter-clockwise degrees.
-
Shift:
X & Y, Default:
[-4 0],
Range:
any.
Translates horizontally or vertically.
-
Scale:
Default:
1,
Range:
0 to 2.
Scales the size of the clips.
-
Whip Out:
Popup menu, Default: Smooth
.
End of transition motion
-
Smooth:
Smooth decelerate
- Bounce: Overshoot with bounce to stop
- Snap: Overshoot then snap to stop
- Bounce: Overshoot with bounce to stop
-
Smooth:
Smooth decelerate
-
Wrap From:
X & Y, Popup menu, Default:
[
Tile Tile
].
-
No:
- Tile:
- Reflect:
- Tile:
-
No:
-
Wrap To:
X & Y, Popup menu, Default:
[
Tile Tile
].
-
No:
- Tile:
- Reflect:
- Tile:
-
No:
-
Mix RGB:
Default:
0,
Range:
0 to 1.
Blend in optional RGB split / blur
-
Blur Amount:
Default:
1.25,
Range:
0 or greater.
Scales the width of the blur.
-
Angle:
Default:
0,
Range:
any.
The rotation of the overall lash pattern used for the wipe, in counter-clockwise degrees.
-
Shift RGB:
Default:
2,
Range:
any.
Shifts the image in the direction of the blur. A negative shift amount shifts the image in the opposite direction.
-
Bias:
Default:
0.5,
Range:
0 to 1.
Varies the weight of the pixels along the path of the blur, which gives the appearance of trails or streaks in a single direction. A value of 0.5 weights all pixels evenly. A value of 1 causes the weight to increase toward the direction of the blur, while a value of 0 has the opposite effect.
-
Blur Red:
Default:
1,
Range:
0 or greater.
The blur width of the red channel, relative to Blur Amount.
-
Blur Green:
Default:
0.5,
Range:
0 or greater.
The blur width of the green channel, relative to Blur Amount.
-
Blur Blue:
Default:
0,
Range:
0 or greater.
The blur width of the blue channel, relative to Blur Amount.
-
Shift Red:
Default:
0.5,
Range:
any.
Additional amount to shift the red color channel.
-
Shift Green:
Default:
0.25,
Range:
any.
Additional amount to shift the green color channel.
-
Shift Blue:
Default:
0,
Range:
any.
Additional amount to shift the blue color channel.
-
Brightness:
Default:
1,
Range:
0 or greater.
Scales the brightness of the result.
-
Offset Darks:
Default:
0,
Range:
any.
Adds this gray value to the darker regions of the result. This can be negative to increase contrast.
-
Edge Mode:
Popup menu, Default: Reflect
.
Determines the behavior when accessing areas outside the source image.
-
Black:
Areas outside the source image are treated as black, which can produce
dark areas around the edges of the image.
Select this for fastest rendering.
- Repeat: Repeats the last pixel outside the border of the image.
- Reflect: Reflects the image outside the border.
- Repeat: Repeats the last pixel outside the border of the image.
-
Black:
Areas outside the source image are treated as black, which can produce
dark areas around the edges of the image.
Select this for fastest rendering.