S_ZCompLayers a source input over or under a second source input based on the difference of two depth images. The DepthA input should be a 'z' depth image corresponding to the objects in the first input, and DepthB should be a 'z' depth image corresponding to the objects in the second input.In the Sapphire Composite category.
Inputs:
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Parameters:
-
Load Preset:
Push-button
.
Brings up the Preset Browser to browse all available presets for this effect.
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Save Preset:
Push-button
.
Brings up the Preset Save dialog to save a preset for this effect.
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Anti Alias:
Default:
0,
Range:
0 or greater.
The amount of depth difference over which to interpolate the source inputs instead of taking just the closer one. Specified as a fraction of the entire depth range: 0 does no antialiasing, 1 interpolates over the entire depth range.
-
Invert Z:
Check-box, Default:
off.
Normally larger depth values (white) are treated as farther away and smaller values (black) are treated as near. When this is enabled, these depth values are reversed.