S_DissolveSpeckleTransition between two input clips using a speckled noise pattern. The Dissolve Amount parameter should be animated to control the transition speed.In the Sapphire Transitions effects submenu.
Inputs:
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Parameters:
-
Load Preset:
Push-button
.
Brings up the Preset Browser to browse all available presets for this effect.
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Save Preset:
Push-button
.
Brings up the Preset Save dialog to save a preset for this effect.
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Dissolve Amount:
Default:
0,
Range:
-0.5 to 1.5.
The transition ratio between the From and To inputs. A value of 0 gives only the From input and a value of 1 gives only the To input. By default this parameter automatically animates from 0 to 1 to perform a complete transition.
-
Frequency:
Default:
40,
Range:
0.01 or greater.
The frequency of the speckle pattern. Increase for smaller speckles, decrease for larger.
-
Frequency Rel Y:
Default:
1,
Range:
0.01 or greater.
The relative vertical frequency of the speckles pattern. Increase for wider speckles, decrease for taller speckles.
-
Octaves:
Integer, Default:
1,
Range:
1 to 10.
The number of summed layers of noise. Each octave is twice the frequency and half the amplitude of the previous. A single octave gives a smooth texture. Adding octaves makes the result approach a fractal (1/f) noise texture.
-
Edge Softness:
Default:
0,
Range:
0 or greater.
The width of the transition edges. Larger values will cause softer, less visible edges in the wipe pattern.
-
Seed:
Default:
0.23,
Range:
0 or greater.
Used to initialize the random number generator. The actual seed value is not significant, but different seeds give different results and the same value should give a repeatable result.
See Also:
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DissolveBlur
DissolveBubble
DissolveDiffuse
DissolveFilm
DissolveGlow
DissolveLuma
DissolvePuddle
DissolveStatic
DissolveVortex
DissolveWaves
Sapphire Plug-ins Introduction