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BVH Import
This import is the complement to the reference import; it reads an entire file, and animates the joint lock values accordingly. Since SynthEyes is a tracking application, we expect there won't be that much reason to import BVH data (except to use SynthEyes as a file format converter), but once you have a Reference Import, which is definitely required, you might as well have a full import too, even if it isn't essential.
The object names in the BVH file must exactly match the names in the SynthEyes scene, as they do when the scene has been created by the BVH Reference Import.
You'll have the option to select whether you want to read the file with Y up or Z up, and to scale the scene. These should match the settings given to the BVH Reference Import.
©2023 Boris FX, Inc. — UNOFFICIAL — Converted from original PDF.