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Areas of Competency
We’ve instructed Synthia by defining rules about many parts of SynthEyes.
- Menus. For example, say file new or play in reverse (try rules producing a menucmd).
- Rooms and panels. solver room will switch you there.
- Run the exporters. export to lightwave. Try rules producing an exportstr.
- Attributes of trackers, meshes, cameras, moving objects, lights, notes.
camera 1's field of view.
- Preferences. set the autoplace preference to on .
- Activity (events) taking place in SynthEyes, such as dialogs opening and buttons being pushed.
And it has rules about general capabilities too:
- Buttons (and spinners, edit fields, dropdowns). click ok or click the "square pix" button . (Attributes are preferred over trying to change spinners etc directly)
- Multi-step procedures
- Alarms, reminders, timers. remind me in 10 minutes to call the client
- Colors, from alice white to yellow green.
- Files and folders. all files in the current folder
- Operations on text strings. first five characters of the selected tracker's name
- Operations on 2-d points, 3-d vectors, rotation angles (pan, tilt, roll), and transform matrices. camera 1's pan angle
- Mathematics functions such as square root and tangents. what is the square root of 23?
That makes for a lot of functionality!
Exercise: what are the room names?
Exercise: how many colors are there?
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