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SynthEyes Geometric Hierarchy Tracking Reference
Geometric Hierarchy Tracking Control Panel
Vertex Weight Map Control Dialog
GeoH ToolbarGeoH Create
Details
GeoH Surface LassoDetails
GeoH Thru Lasso
Details
GeoH PaintDetails
GeoH Airbrush
DetailsGeoH Blur Weights
Details
GeoH Do-not-track Lasso
DetailsBrush Size
Strength
FlowBrush: Surface or Thru
Updating: On or Off
Clear GeoH Painting
GeoH Soften Now
Range
Edit PivotsLock Children
Adjust Rig
Isolate object layer
Color IsolationHide handles
Hide bones
Smudge-Relax Toolbar
Smudge MeshRelax Mesh
Softly: Yes or No
Lock Edge
Kernel SizePinning Toolbar
Create/Edit Pins
FOV changes or not
Width changes or not
Depth changes or not
Height changes or not
Pin mesh/camera/object/scene
Pin Mesh Mode
Pin Camera Mode
Pin Object Mode
Pin Scene Mode
Null out all errors
Jump to frame/Re-pin
Hierarchy View Recap
Overview of Imports, Exports, and Scripts
Alembic Export
Blender Export
BVH Reference Import
BVH ImportBVH Export
Filmbox Export
Filmbox Import
GeoH 3dsmax PC2 Point Cache
GeoH Auto-Generate Weights
GeoH Back to Reference
GeoH Check Weights.
GeoH Make Selected the Root
GeoH MDD Deforming Mesh
GeoH Mesh Replace Script
GeoH Move Object Path to Camera Script
GeoH Reset Pivots Script
GeoH Rig Tool
GeoH Split Bone Script
GeoH Summary
©2023 Boris FX, Inc. — UNOFFICIAL — Converted from original PDF.